9/20/2023 0 Comments City skylines airport assets![]() The Paint Airport Area brush not only defines the airport area, it also levels the painted area and removes the trees. Please give feedback in the comments section, and consider giving this asset a positive rating if you did enjoy using it.See Districts and Areas for more detailed information on creating an Area. If you use Loading Screen Mod then it will improve your loading times significantly. The file size is quite high, but there are a lot of networks in this pack. I'd highly recommend you use this spreadsheet to help you plan your runways and taxiways and also edit the planes performance values using Advanced Vehicle Options. If planes perform strange manoeuvres then try and adjust your airport layout. This network pack does not change the planes AI. Please see the "How to use" section if you don't understand. Since there is no Elevated AI for planes the "Elevated" networks are actually ground-based, but with a bridge shader and different mesh. These are not compulsory and you do not need to use them, even if you are creating a realistic airport. To complete your runways and taxiways, use my Runway Shoulder Markings Pack and my Taxiway Shoulder Markings Pack. I recommend you use one of vasimr22's light packs: ![]() I have decided not to include any lighting as part of this pack, there is far too many variations to cover. You'll need to use these to connect lines together at nodes. I made the lines on the taxiways match perfectly with vasimr22's airport line networks. Use “Move It!” to drag the nodes closer together so the centerlines match. ![]() Included in this pack is a 36.5m (matching FAA standards) prop which you can use to measure the runway centerlines.
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